would love more difficulty scaling
We had a tone of fun playing, but man we flew through it.
When playing 4 player co-op the tavern aspect of the game needs to be quite a bit more difficult. Lower the coin and exp per Item and have more guests order multiple items would be a great start. There’s lots of diffrent ways to handle it but it would be great if you can figure out a way to slow down the progression while keeping the fun and the chaos.
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