Tools should gain more experience the more you use them! This could result in faster use of animations, higher damage, and more durability. This would incentivize players to repair more tools, as currently, the musket is the only one that is economically reasonable to fix, in my opinion. It would be cool if other tools had equal incentives!
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π‘ Ale & Tale Tavern Feature Request
About 1 year ago

Tae
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π‘ Ale & Tale Tavern Feature Request
About 1 year ago

Tae
Get notified by email when there are changes.