Owl Expansion

Suggested by u/NameOfWhichIsTaken on Reddit but wanted to make sure it ended up here

Owl Helper Megathread

Below are just some ideas (some have already been suggested by others, just my take on them). Personally, if I could only pick 1 below it would be a bartending owl because I could delete a dozen serving tables and go back to a cozy looking tavern with keg stands again. In the rare chance many of these make it into the game, the owls should probably unionize for pay, giving the player a decision point on how much/which tasks they want to automate vs. manually doing tasks to keep better profits.

A Bartending owl -  an owl that can grab from the mug racks, pour a duty board drink from a keg stand and toss it on a "bar mat" that can hold multiple drinks for the serving owl. As of right now, having multiple kegs on tap feels pointless as it's better to just empty a keg into a serving table ASAP,  just not as cozy looking with tons of serving tables scattered about.

A Kitchen owl - similar to the bartender, grabs plates off the shelf, loads a missing duty board dish that is already cooked but still sitting on a stove/oven/grill, and puts it on the serving table.

A Dishwashing owl - Keeps water in the dishwasher, slowly washes dishes if not automatic washer, and puts away clean dishes into the shelves/racks if space is available. Or just have the cleaning owl also put away clean dishes sitting on the automatic dishwasher.

A Delivery owl - have an outgoing mailbox of sorts, and the delivery owl will fulfill any active deliveries that matches the items put into the box, minus their "delivery driver fee" of course.

A Housekeeping owl - makes beds, does laundry, and puts "leftover items" into a lost and found.

---Below could utilize a root cellar (or similar static container the player has to go pull from) for storage purposes:---

A Farming owl - buys "mystery seeds" tills, plants, harvests, and puts harvested crops in the root cellar. I say mystery seeds because I feel like current crops grow way too fast to be automated, as well it could be a "randomized" seed at each planting rather than specifying specific crops; a player decision between manually farming for speed/needed crops vs. automating with a slower random output.

A Livestock owl -  buys barley, feeds and waters livestock, collects eggs, and "processes" animals keeping 2 of each (player decision for efficiency vs. automation again). Stores eggs/meat in the root cellar.

A Foraging owl - wanders around slowly collecting mushrooms, storing in the root cellar.

A bouncer owl - removes drunks from the bar and fights zombies

Please authenticate to join the conversation.

Upvoters
Board

💡 Ale & Tale Tavern Feature Request

Date

12 months ago

Author

spookyskelley

Subscribe to post

Get notified by email when there are changes.