More rewarding tavern rarity
It's cool, that there is rarity of food, monsters and even tavern, but the last one are really hard to improve and really not rewarding: we just get a statues for all that random pain😅 Obviously, there are rare products drop chance for each rarity and monsters rarity as well. Maybe they even have the same values. So, i thin it’d be pretty good to bound that values to tavern rarity in such a manner (for monsters and drop same):
For common tavern: 50% common, 25% uncommon, 15% rare, 7,5% epic, 2,5% legendary AND all non-dungeon common;
For uncommon tavern: 25% common, 40% uncommon, 20% rare, 10% epic, 5% legendary AND all non-dungeon common;
For rare tavern: 25% uncommon, 50% rare, 17,5% epic, 7,5% legendary AND all non-dungeon uncommon;
For epic tavern: 35% rare, 50% epic, 15% legendary AND all non-dungeon rare;
For legendary tavern: 25% epic, 75% legendary AND all non-dungeon epic.
All that should be applied to monsters as well, except scarecrow - it's really unique boss, so i think it should be bounded to tavern level directly one to one. So, if you will improve your tavern, you’ll have better loot everywhere, but that loot will be bounded with higher risks everywhere as well. On legendary tavern almost all monsters in dungeons become legendary, but legendary items still will be only there with high chance and monster drop will be legendary, as it even now bounded to monster rarity.
Monster drop include weapons, so it mean, that players on high tavern rarity will less play that “reforging roulette“ to obtain legendary weapon, and just get it in dungeon, but still will pay 25000 each time, they will willing to make it more powerful. And raising danger all over map and dungeon will make it worth it.
As well it will give you more money for that reforging, because more rare food = more money. And in addition this chance improvement will speed up all rarity progression to normal dinamics.
For more rewarding I recommend to modify chances of rewards from tickets - than higher tavern rarity, than more golden praises.
And for finish, it’d be great to give those players, who reached legendary level ability to buy all decorations, because they already farmed all that dungeons a lot and deserved to get all that pretty stuff in any values, that they need.
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