More food drops from Monsters and Mobs!
We need more to make do and interact with.
Recipes that are the result of monster drops and normal mobs dropping more items would be a dream!
Upgradeable weapons that are the result of effort in the world!
A bigger Map with more to hunt and explore another town far away where you can build a trading outpost.
A fish shack next to the lake that you can prepare food out of for hungry fisheren after you save the lake!
Spider legs for roasting! Spinnerets for making spider silk.
Imagine killing a boar/bear and then butchering them on the spot.
Killing a chicken to be able to pluck its feathers for materials to make a pillow.
collecting clams and shucking them with a special knife and getting a pearl and shell.
Imagine crafting armor to reduce the threat of mobs!
Or crafting weapons instead of just unlocking them!
Snouts, rumps and shoulders, pork belly for making bacon, bones for broth, hides to make leather for equipment and wall hangings and rugs, tusks for alchemy, hooves to extract gelatins. organ meats to make sausage and offal for stew soups or just to compost.
With more drops to process from mobs means more equipment needs to process each differently:
Grinders for sausage and meats
Drying racks for making jerky. Watch out for wolves spawning to sneak a bite.
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