17 requests from Russia
Good afternoon! I'm playing from Russia, so I'm using a translator to write to you. My suggestions: 1) Please make a shelf that can be placed over chests. Given the limited housing space, they just accumulate instead of being used. 2) Make fun gifts for the straw boss, as there's no point in killing him multiple times if the same weapon, the sickle, always drops. Visitors keep leaving dolls, but what's the point? 3) Why do fish traps break permanently? It would be more logical to repair them. Similar to tiles and furnaces. 4) Why can't I put chests outside? For example, a chest for animals (to store barley and water) or a chest with bags of compost. The funny part is that you can just store a bunch of bags outside and they won't get damaged. It's just not aesthetically pleasing. 5) It's strange that there are no activities involving cows. 6) I would like to have a much larger number of gardens, chicken coops, and pigsties. I don't understand the purpose of the restrictions. 7) There's a lack of a map that would mark all the hidden decorative items, whether you've discovered them or not. It's still unclear how much new content remains. 8) Why does legendary (orange) weapons lose durability when repaired? What's the point of earning it if it can be completely destroyed? 9)It would be great to also apply the improvement stones to the pickaxe and watering can so that they break as little as possible, and maybe even to the furniture. 10) There was a case where an important item in the inventory (the carrier's goat) was accidentally sold, and I would like to see a way to block non-sellable items. 11) Barrels of alcohol and other beverages can also be placed on the barrel rack, but it would be great to have them and under the rack. This is very inefficient. It is not possible to place barrels on the floor, although it would be interesting to do so. 12) Over time, some ingredients just accumulate, for example, mushrooms, simply because it becomes unprofitable to cook them. 13) Sometimes you just run around and get bored because there's nothing to do. All the quests are completed, and there are no new quests. Yes, you can trade, but there's no point. You already have a lot of money and the best weapons. 14) It would be cool to do something inside the waterfall, and I don't understand why you can cross the river near the cave but not the one near the mill. They look identical. 15) It would be fun to get rare ingredients and higher in addition to the portal. We've been going there for the umpteenth time and we can't find the last rabbit. The feeling that he will never appear and you start to get bored (and I remind you sometimes there are no portals for a very long time) 16) It would be cool to buy more floors of the hotel, four rooms is very small 17) It would also be great if you could buy more rare ingredients from the merchant or increase the rarity with the help of stones. Otherwise, you just end up collecting regular stones and don't know what to do with them. Maybe some of these suggestions will be useful. These are the ones I thought of first. I really like your game, but I feel like there's a lot of imbalance and boredom
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